- Joined
- Oct 28, 2023
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Rip It! Card Collector cheats, split into the ones worth using and the ones that can wreck a binder you spent hours filling.
Developer: Cybernetic Walrus
Publisher: Cybernetic Walrus
Price: $6.99 USD
Game About: A casual desk sim about opening Critkin booster packs and building a binder, card by card. Sold doubles, a piggy bank that pays out when you rattle it and a Black Market stocked with wacky gear keep the collection growing until gadgets handle most of the busywork.
Cheats that make sense here
Developer: Cybernetic Walrus
Publisher: Cybernetic Walrus
Price: $6.99 USD
Game About: A casual desk sim about opening Critkin booster packs and building a binder, card by card. Sold doubles, a piggy bank that pays out when you rattle it and a Black Market stocked with wacky gear keep the collection growing until gadgets handle most of the busywork.
Cheats that make sense here
- Money is the lowest-risk edit. It changes what you can afford, while every pull still comes from the game's own odds.
- Gadget Points and XP are fine in small doses. Each level is a real chunk of the reward loop, so maxing them burns through the progression fast.
- Card counts, pull odds and CritDex entries are a different story, since a bad edit to collection data is the hardest kind to undo.
- Keep a clean save and an experimental one side by side, and restore the clean file if the binder starts acting strange.
- Ignore "card unlockers" and anything that asks for your Steam login. A paid single-player game has nothing to generate, and a password prompt is phishing.
Download
| File | Date added | File size | Downloads |
|---|---|---|---|
Full.Access.Rip It! Card Collector Cheat-FLiNG
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| Standalone Versions: | |||
Early.Access.Plus.Rip It! Card Collector Cheat
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